More iOS 6 Development

More iOS 6 Development

4.11 - 1251 ratings - Source

Interested in iPhone and iPad apps development? Want to learn more? Whether youa€™re a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Applea€™s latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they cana€”covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, youa€™ll want to get your arms around Core Data, and therea€™s no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger appsa€”offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKita€™s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting more and more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, therea€™s something for everyone in More iOS 6 Development. What youa€™ll learn All about Core Data: key concepts and techniques for writing larger applications How to utilize a variety of networking mechanisms, including peer-to-peer connections over Bluetooth using GameKit Details on the addition of Bonjour discovery and network streams How to embed maps with Map Kit and use in-application email How to access a usera€™s iPod library and integrate music into apps Essentials of concurrent programming and advanced debugging techniques How to work with enhanced multitasking, threading, memory management and other APIs Tips on working with data from the web and the cloud, including Apple's iCloud How to work with the iOS 6 SDK when dealing with sensors, gyroscopes, etc. for augmented reality experiences in game and socia media apps Who this book is for All iPhone, iPod touch, and iPad app developers, especially developers already familiar with the basics of Apple's iPhone SDKs and who have read the previous volume, Beginning iOS 6 Development. Table of Contents Here We Go Round Again Core Data The What, Why a How A Super Start: Adding, Displaying, and Deleting Data The Devil in the Detail View Preparing for Change: Migrations and Versioning Custom Managed Objects Relationships, Fetched Properties, and Expressions iCloud Storage Peer-to-Peer Over Bluetooth Using GameKit MapKit - new geocoding Messaging: Mail, Twitter, and iMessage iPod Library Access Locking It Down: Generic Security Services Framework Keeping Your Interface Responsive: Advanced Storyboarding Unit Testing, Debugging, and Instruments The Road Goes Ever On...The first thing you do is unarchive the data into a copy of the original Packet instance that was sent. Then you ... For example, you reset the board if the connection is lost, and you send the die roll if both nodes roll the same number. # pragmaanbsp;...

Title:More iOS 6 Development
Author: David Mark, Jeff LaMarche, Alex Horovitz, Kevin Kim
Publisher:Apress - 2012-12-26

You must register with us as either a Registered User before you can Download this Book. You'll be greeted by a simple sign-up page.

Once you have finished the sign-up process, you will be redirected to your download Book page.

How it works:
  • 1. Register a free 1 month Trial Account.
  • 2. Download as many books as you like (Personal use)
  • 3. Cancel the membership at any time if not satisfied.

Click button below to register and download Ebook
Privacy Policy | Contact | DMCA