Real-time Programming

Real-time Programming

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Real-time embedded systems have rigid requirements and must conform to strict size, cost, weight, power, operation, and response-time specifications. They must be crash-proof and must operate under a wide range of conditions. Add to these requirements the ever-increasing competitive pressures to bring products to market faster and at a lower cost, and it is easy to see why building such systems is difficult. Real-time programmers must write software that meets unforgiving objectives under numerous constraints. Teaching you how is the goal of this book. qReal-Time Programmingq is a comprehensive guide that Covers 32-bit real-time embedded programming topics, including debugging, timers, interrupts, multitasking, serial I/O, TCP/IP networking, and ROMing an application Explores implementing new technologies, such as flash storage and Web-enabled applications Emphasizes a practical, hands-on approach, drawing on code examples from real-world projects constructed during the course of the book Provides complete coverage of the embedded development cycle, from design through implementation Lets developers start building real-time embedded systems immediately using commercial, off-the-shelf hardware and software. No matter what hardware and software platforms you will ultimately use, this book lays the groundwork and gets you up-to-speed on the unique requirements of real-time embedded programming. 0201485400B04062001A Guide to 32-bit Embedded Development Rick Grehan, Robert Moote, Ingo Cyliax ... It then examines elapsedWhole to determine if 500 ms has elapsed and a€” if so a€” places a timer tick event in the event ... This led to a discussion of the support for interrupts provided by ETS Kernel. The preferred method for writing an ISR is to use the kernel support for installing an ISR written in C. If you prefer, you cananbsp;...

Title:Real-time Programming
Author: Rick Grehan, Robert Moote, Ingo Cyliax
Publisher:Addison-Wesley Professional - 1998

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